The Walking Dead: Season Two cover

The Walking Dead: Season Two

Point-and-click, Puzzle, Adventure · 2013

Today's price by store

StorePriceDiscountSale endsView in store
SteamR$9.39R$46.99-80%Nov 5, 2026View in store
PlayStation StoreR$18.62R$74.50-75%Nov 5, 2026View in store
GOGR$28.99——View in store

Lowest price today: R$9.39 on Steam.

Prices updated on Oct 31, 2026. The store's price is the one that counts.

Lowest recorded price

R$5.79 on GOG, on Oct 17, 2026. It is the lowest price since Oct 17, 2026, when Game Fellow started tracking this game.

Price history (last 90 days)

  • Steam: R$9.39 today; low of R$9.39 and high of R$46.99 in the period.
  • GOG: R$28.99 today; low of R$5.79 and high of R$28.99 in the period.
  • PlayStation Store: R$18.62 today; low of R$18.62 and high of R$74.50 in the period.
R$0.00R$50.00R$100.00Oct 17, 2026Oct 31, 2026
  • Steamavg. R$24.43
  • GOGavg. R$15.07
  • PlayStation Storeavg. R$44.70

Game details

Genres
Point-and-click, Puzzle, Adventure
Platforms
PlayStation 3, iOS, PlayStation 4, Xbox One, Ouya, PC (Microsoft Windows), Android, Xbox 360, Nintendo Switch, PlayStation Vita, Mac
Release
Dec 16, 2013
Developer
Telltale Games
Publisher
Skybound Games

About the game

Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices, including the option to stay silent, with a limited amount of time to make a selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine, which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick-time events to prevent Clementine or her allies from being killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from being attacked by walkers.

Summary from IGDB.

See also