Capa de The Walking Dead: Season Two

The Walking Dead: Season Two

Point-and-click, Puzzle, Adventure · 2013

Preço hoje por loja

LojaPreçoDescontoPromoção atéVer na loja
SteamR$ 9,39R$ 46,99-80%5 de nov. de 2026Ver na loja
PlayStation StoreR$ 18,62R$ 74,50-75%5 de nov. de 2026Ver na loja
GOGR$ 28,99——Ver na loja

Menor preço hoje: R$ 9,39 na Steam.

Preços atualizados em 31 de out. de 2026. O valor que vale é o da loja.

Menor preço registrado

R$ 5,79 na GOG, em 17 de out. de 2026. É o menor preço desde 17 de out. de 2026, quando o Game Fellow começou a acompanhar este jogo.

Histórico de preço (últimos 90 dias)

  • Steam: R$ 9,39 hoje; mínimo de R$ 9,39 e máximo de R$ 46,99 no período.
  • GOG: R$ 28,99 hoje; mínimo de R$ 5,79 e máximo de R$ 28,99 no período.
  • PlayStation Store: R$ 18,62 hoje; mínimo de R$ 18,62 e máximo de R$ 74,50 no período.
R$ 0,00R$ 50,00R$ 100,0017 de out. de 202631 de out. de 2026
  • Steammédia R$ 24,43
  • GOGmédia R$ 15,07
  • PlayStation Storemédia R$ 44,70

Ficha do jogo

Gêneros
Point-and-click, Puzzle, Adventure
Plataformas
PlayStation 3, iOS, PlayStation 4, Xbox One, Ouya, PC (Microsoft Windows), Android, Xbox 360, Nintendo Switch, PlayStation Vita, Mac
Lançamento
16 de dez. de 2013
Desenvolvimento
Telltale Games
Publicação
Skybound Games

Sobre o jogo

Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices, including the option to stay silent, with a limited amount of time to make a selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine, which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick-time events to prevent Clementine or her allies from being killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from being attacked by walkers.

Resumo original em inglês, do IGDB.

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